Creator 76561198297959599
Creator profile / Steam profile
Portfolio
| Mod | Game | Subscribers | Growth since tracked | Breakout |
|---|---|---|---|---|
| True Zero Disasters | Sid Meier’s Civilization® VI | 677 | not tracked | 0 |
| Regenerator Nanohive | RimWorld | 1,201 | +0% | 0 |
| Free Strategic Resources On Later Era | Sid Meier’s Civilization® VI | 160 | not tracked | 0 |
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| Ban Some Elements Configurable | Sid Meier’s Civilization® VI | 409 | not tracked | 0 |
| Space Forge Modules | Stellaris | 619 | not tracked | 0 |
| Static Market Price | RimWorld | 224 | not tracked | 0 |
| Militarists gain Unity from destroyed enemy ships | Stellaris | 295 | not tracked | 0 |
| AutoOwl | RimWorld | 1,631 | not tracked | 0 |
| No Galactic Communities | Stellaris | 469 | not tracked | 0 |
| Better Engine Room | Cosmoteer: Starship Architect & Commander | 6,441 | not tracked | 0 |
| Weapon Turrets Mod Modifitication: Smaller Cannon Turrets | Cosmoteer: Starship Architect & Commander | 2,034 | not tracked | 0 |
| AI Core - Automated Ship Parts | Cosmoteer: Starship Architect & Commander | 5,545 | not tracked | 0 |
| Dazz's Hyperdrive | Cosmoteer: Starship Architect & Commander | 684 | not tracked | 0 |
| Galactic Police Civic | Stellaris | 258 | not tracked | 0 |
| All Firearm Units are Ranged | Sid Meier’s Civilization® VI | 3,779 | not tracked | 0 |
| Governors Nationwide | Sid Meier’s Civilization® VI | 6,413 | not tracked | 0 |
| No Random Breakdown + No Random Shortcircruit | RimWorld | 823 | not tracked | 0 |
| FE No Using My Gateways | Stellaris | 253 | not tracked | 0 |
| Structures Unblocked | Cosmoteer: Starship Architect & Commander | 1,477 | not tracked | 0 |
| Docks Provide Tools | Kingdoms and Castles | 1,595 | not tracked | 0 |
| Mao Zedong Continued | Sid Meier’s Civilization® VI | 10,715 | not tracked | 0 |
| Group Leaders By Civilization | Sid Meier’s Civilization® VI | 1,590 | not tracked | 0 |
| Gain XP From City Projects | Sid Meier’s Civilization® VI | 555 | not tracked | 0 |
| Unit Countering No Cross Era | Sid Meier’s Civilization® VI | 3,743 | not tracked | 0 |
| Annex City States | Sid Meier’s Civilization® VI | 4,415 | not tracked | 0 |
| Great Wall Free Placement | Sid Meier’s Civilization® VI | 2,607 | not tracked | 0 |
| Just a bit more Free RoR | Total War: WARHAMMER II | 78 | not tracked | 0 |
| Sort Tech and Civic Unlocks | Sid Meier’s Civilization® VI | 3,047 | not tracked | 0 |
| The Cable Age | Cosmoteer: Starship Architect & Commander | 7,926 | not tracked | 0 |
| Advanced Ammo Storage & Supply | Cosmoteer: Starship Architect & Commander | 3,856 | not tracked | 0 |
| Make Ammo From Manufactured Resource | Cosmoteer: Starship Architect & Commander | 431 | not tracked | 0 |
| Powerful & Realistic Orbital Bombardments | Stellaris | 4,246 | not tracked | 0 |
| No Turrets! | Stellaris | 263 | not tracked | 0 |
| No Debris! | Stellaris | 59 | not tracked | 0 |
| Dust of Endless | Stellaris | 3,482 | not tracked | 0 |
| Missiles No Collision | Cosmoteer: Starship Architect & Commander | 3,628 | not tracked | 0 |
| Two Civ Leaders Merged | Sid Meier’s Civilization® VI | 136 | not tracked | 0 |
| Old-School Economy | Stellaris | 67 | not tracked | 0 |
| Synthetic Evolution Fixed | Stellaris | 786 | not tracked | 0 |
| Trade Value Repeatable Tech | Stellaris | 147 | not tracked | 0 |
| Shields Cooldown | Cosmoteer: Starship Architect & Commander | 198 | not tracked | 0 |
| Efficient & Wasteless Production | Cosmoteer: Starship Architect & Commander | 655 | not tracked | 0 |
| Lockable Doors Ex | RimWorld | 647 | not tracked | 0 |
| Military Ships No Alloys Upkeep | Stellaris | 2,036 | not tracked | 0 |
| Multi-threaded Purging | Stellaris | 181 | not tracked | 0 |
| Free Component Slots | Stellaris | 57 | not tracked | 0 |
| Fast Author Confirm | RimWorld | 5 | not tracked | 0 |
| Nuclear Fusion Fuel | Opus Magnum | 15 | not tracked | 0 |
| Defense Structures Range Up | Kingdoms and Castles | 2,708 | not tracked | 0 |
| No Criminal Heritage | Stellaris | 688 | not tracked | 0 |
| Stakataka: Unit Stacking | Sid Meier’s Civilization® VI | 8,075 | not tracked | 0 |
| No Pirates! | Stellaris | 3,951 | not tracked | 0 |
| Leisure Buildings Double Range | Kingdoms and Castles | 2,321 | not tracked | 0 |
| Food Storage Expanded | Kingdoms and Castles | 2,530 | not tracked | 0 |
| Stockpile Priority System | Kingdoms and Castles | 839 | not tracked | 0 |
| No Road Limitation | Kingdoms and Castles | 1,338 | not tracked | 0 |
| Fast Road Travelling | Kingdoms and Castles | 1,974 | not tracked | 0 |
| Always Full Fertility | Kingdoms and Castles | 984 | not tracked | 0 |
| Amenities and Deviancy Techs for Gestalt | Stellaris | 277 | not tracked | 0 |
| Districts Base Yield | Sid Meier’s Civilization® VI | 1,178 | not tracked | 0 |
| Fusion Power Plant Tweaks | The Riftbreaker | 23 | not tracked | 0 |
| Reasonable Fluid Compressor Energy Usage | The Riftbreaker | 67 | not tracked | 0 |
| The Harvest | RimWorld | 311 | not tracked | 0 |
| Less Stupid Romance Attempt | RimWorld | 2,896 | not tracked | 0 |
| Whole Map Upgrade & Repair & Rebuild (v2.0 playtest) | The Riftbreaker | 117 | not tracked | 0 |
| Double Population | Kingdoms and Castles | 3,823 | not tracked | 0 |
| All Shallow Water | Kingdoms and Castles | 721 | not tracked | 0 |
| Leisure Building Infinite Range | Kingdoms and Castles | 2,018 | not tracked | 0 |
| Building Prerequisite Reduced | Kingdoms and Castles | 350 | not tracked | 0 |
| No Witch Hut | Kingdoms and Castles | 151 | not tracked | 0 |
| No Wolf Den | Kingdoms and Castles | 839 | not tracked | 0 |
| Shields Tweaks | The Riftbreaker | 146 | not tracked | 0 |
| Super Repair Tower | The Riftbreaker | 1,862 | not tracked | 0 |
| Enemies No Area Damage Immunity | The Riftbreaker | 51 | not tracked | 0 |
| Production and Consumption Tweaks | The Riftbreaker | 29 | not tracked | 0 |
| Power Storage Tweaks | The Riftbreaker | 69 | not tracked | 0 |
| Tower Range Tweaks | The Riftbreaker | 63 | not tracked | 0 |
| Ironclad Dreadnought | Starcom: Unknown Space | 192 | not tracked | 0 |
| Food Poisoning Dies In Pure Water | Oxygen Not Included | 5,403 | not tracked | 0 |
| Armory Tweaks | The Riftbreaker | 206 | not tracked | 0 |
| Loot Collector Drone Tweaks | The Riftbreaker | 128 | not tracked | 0 |
| Whole Map Upgrade & Repair & Rebuild | The Riftbreaker | 78 | not tracked | 0 |
| Spawn the Player at Center of the Map | The Riftbreaker | 119 | not tracked | 0 |
| Plant Harverster Tweaks | The Riftbreaker | 111 | not tracked | 0 |
| Spawn the Player at Center of the Map (v2.0 playtest) | The Riftbreaker | 159 | not tracked | 0 |
| Ammo Cap Tweaks (v2.0 playtest) | The Riftbreaker | 41 | not tracked | 0 |
| Drone Tweaks (v2.0 playtest) | The Riftbreaker | 121 | not tracked | 0 |
| Attack Drone Tweaks | The Riftbreaker | 180 | not tracked | 0 |
| Directly Build Finished Gateways | Stellaris | 452 | not tracked | 0 |
| No Wonder Cinematic | Sid Meier’s Civilization® VI | 1,361 | not tracked | 0 |
| Drink Buildings Tweaked | Oxygen Not Included | 885 | not tracked | 0 |